Puckout contests & transition
Puckout Battle
- Hurling
- Adult
- 75 min
- 16–26 players
- 1 coach
- Effort 4/5
- Two-thirds of a pitch
- adult
- puckouts
- transition
- aerial
- match-tempo
Kit: 20 cones, 12+ sliotars, 12 bibs (2 colours), hurleys and helmets (players' own), a keeper if you have one
Arrive & Strike
Setup: Written for a player-coach: set the two grids and drop the spare sliotars behind the goal before the first car pulls in. Warm-up runs itself — you warm up in it.
How it works: As players arrive they pair up and strike across a 30m channel, moving the whole time, never standing to hit. When six pairs are in, call the only instruction of the block: every third ball goes up high, and the receiver takes it overhead or on the break. Last three minutes, threes: one lobs a high ball between the other two, they contest, winner strikes it back long. Everyone jogs to the next block carrying a ball.
What to say
- “Strike on the move from the first ball — match pace, not car-park pace.”
- “High ones: eyes up, two hands, attack it.”
Easier
Shorter channel; high balls caught after a bounce.
Harder
Weak side striking on every second ball; contests become 1v1 with a shoulder.
The rest of this session is free — along with 3 more this week.
House session.
Free on PitchPlans — new sessions weekly.